NVIDIA SHIELD OTA Update adds support for Tegra Developer Tools

Eric Foo, posted Sep 04 2013

Made available on August 29th, the latest NVIDIA SHIELD Software Update 59 adds support for Tegra developer tools, CPU sampling profiler (Tegra Profiler) and GPU analysis (PerfHUD ES), solidifying SHIELD’s position as the premiere platform for Android gaming and graphics development. Future OTA updates to SHIELD will continue to improve support for these tools.

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NativeActivity Input Crashes and ANRs: A Simple fix for a Dangerous Bug

TADP, native_app_glue, ANR

Andrew Edelsten, posted Jun 07 2013

Recently, as we have been testing applications and games for NVIDIA SHIELD, we have found that a seemingly minor issue in Google’s native_app_glue source code (and thus in NVIDIA’s TADP samples based on this code) is actually a serious issue on next-gen Android platforms.

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NVIDIA Nsight Visual Studio Edition 3.0 Released with OpenGL Debugging and Kepler GK110 Support!

CUDA, OpenGL, DirectX, Visual Studio, Debugging, Nsight, Kepler

Eric Foo, posted May 13 2013

The NVIDIA Developer Tools team is proud to announce the final release of NVIDIA® Nsight™ Development Platform, Visual Studio Edition 3.0, an application development platform for heterogeneous systems.

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$100,000 Toradex Design Challenge for Students and Research Institutions

tegra, competition, Toradex

Andrew Edelsten, posted May 06 2013

We come today to let you know about a wonderful competition that our good friends at Toradex are running. It's called the Toradex Design Challenge and is open for students and other individuals at education and research institutions. It's an ongoing competition with an annual prize pool of $100,000 so if you're still in school or are planning a return to university, fear not!

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Building Android Games with NVIDIA NSight : Work Smarter Not Harder!

Tegra Developer Stories

Anonymous, posted Mar 06 2013

Simon Morris, Guest Blogger from Strawdog Studios

Welcome to the world of Android NDK. Please leave your debuggers at the door.

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