Content Creation / Rendering
Apr 11, 2024
New Video Series: OpenUSD for Developers
Universal Scene Description, also called OpenUSD or USD, is an open and extensible framework for creating, editing, querying, rendering, collaborating, and...
3 MIN READ
Apr 09, 2024
Next-Generation Live Media Apps on Repurposable Clusters with NVIDIA Holoscan for Media
NVIDIA Holoscan for Media is now available to all developers looking to build next-generation live media applications on fully repurposable clusters. ...
4 MIN READ
Mar 21, 2024
Speed Up Your AI Development: NVIDIA AI Workbench Goes GA
NVIDIA AI Workbench, a toolkit for AI and ML developers, is now generally available as a free download. It features automation that removes roadblocks for...
4 MIN READ
Mar 21, 2024
Upgrade Your Graphics: Explore New Ray Tracing Features for NVIDIA Nsight Tools
The union of ray tracing and AI is pushing graphics fidelity and performance to new heights. Helping you build optimized, bug-free applications in this era of...
5 MIN READ
Mar 19, 2024
Generative AI for Digital Humans and New AI-powered NVIDIA RTX Lighting
At GDC 2024, NVIDIA announced that leading AI application developers such as Inworld AI are using NVIDIA digital human technologies to accelerate the deployment...
5 MIN READ
Mar 14, 2024
Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics
As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a...
7 MIN READ
Mar 12, 2024
Streamline Live Media Application Development with New Features in NVIDIA Holoscan for Media
NVIDIA Holoscan for Media is a software-defined platform for building and deploying applications for live media. Recent updates introduce a user-friendly...
5 MIN READ
Mar 11, 2024
Advancing GPU-Driven Rendering with Work Graphs in Direct3D 12
GPU-driven rendering has long been a major goal for many game applications. It enables better scalability for handling large virtual scenes and reduces cases...
12 MIN READ
Mar 11, 2024
Work Graphs in Direct3D 12: A Case Study of Deferred Shading
When it comes to game application performance, GPU-driven rendering enables better scalability for handling large virtual scenes. Direct3D 12 (D3D12) introduces...
14 MIN READ
Mar 07, 2024
Top Video Streaming and Conferencing Sessions at NVIDIA GTC 2024
Learn how AI and NVIDIA Maxine are transforming the video streaming and conferencing industry.
1 MIN READ
Mar 07, 2024
Make the Most of NVIDIA GTC 2024 with In-Person, Hands-On Learning
We are so excited to be back in person at GTC this year at the San Jose Convention Center. With thousands of developers, industry leaders, researchers, and...
6 MIN READ
Feb 29, 2024
Video Series: Getting Started with Universal Scene Description (OpenUSD)
Gain a foundational understanding of USD, the open and extensible framework for creating, editing, querying, rendering, collaborating, and simulating within 3D...
1 MIN READ
Feb 26, 2024
Developer Days at NVIDIA GTC 2024
Connect with industry leaders, learn from technical experts, and collaborate with peers at NVIDIA GTC 2024 Developer Days.
1 MIN READ
Feb 26, 2024
Ray Tracing Validation for DirectX 12 and Vulkan
This post was updated on April 17, 2024. For developers working on ray tracing applications for both DirectX 12 and Vulkan, ray tracing validation is here to...
7 MIN READ
Feb 22, 2024
Enhance Immersive Experiences with the New Varjo XR-4 Series Headsets, Powered by NVIDIA
Developers and enterprises can now deploy lifelike virtual and mixed reality experiences with Varjo's latest XR-4 series headsets, which are integrated with...
3 MIN READ
Feb 21, 2024
Spotlight: HOMEE AI Delivers AI-Powered Spatial Planning to Your Living Room
HOMEE AI, an NVIDIA Inception member based in Taiwan, has developed an “AI-as-a-service” spatial planning solution to disrupt the $650B global home decor...
7 MIN READ