Bringing Whispering Willows to SHIELD

GameWorks, SHIELD Stories

Anthony Cascio, posted Sep 17 2015

Whispering Willows is an adventure, horror-themed puzzle game developed by the LA based indie studio Night Light Interactive. Willows started with a successful Kickstarter and went on to win multiple awards including "Best Story" at Casual Connect, "First Place" in the Seattle Indie Game Competition, and "Most Immersive" in the OUYA CREATE Game Jam.

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CUDA 7.5: Pinpoint Performance Problems with Instruction-Level Profiling

Features, CUDA 7.5, Optimization, Profiling, tools

Nadeem Mohammad, posted Sep 14 2015

[Note: Thejaswi Rao also contributed to the code optimizations shown in this post.] Today NVIDIA released CUDA 7.5, the latest release of the powerful CUDA Toolkit. One of the most exciting new features in CUDA 7.5 is new Instruction-Level Profiling support in the NVIDIA Visual Profiler. This powerful new feature, available on Maxwell (GM200) and

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Start Debugging D3D12 with Nsight Visual Studio Edition 5.0 RC1

Nsight Visual Studio Edition, GameWorks, Developer Tools, DirectX 12

Eric Foo, posted Sep 10 2015

NVIDIA Nsight™ Visual Studio Edition 5.0 Release Candidate 1 is now available for download in the NVIDIA GameWorks Registered Developer Program. This release adds support for Visual Studio 2015 and debugging applications that use the new Direct3D 12 API.

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An Overview of Next-Generation Graphics APIs

GameWorks, GameWorks Expert Developer, Vulkan, DX12

Chris Wyman, posted Aug 21 2015

At SIGGRAPH 2015 in Los Angeles last week, I organized the course An Overview of Next-Generation Graphics APIs with colleagues from NVIDIA, AMD, Microsoft, Google, Valve, Unity, and Oxide Games to cover the similarities and difference between next-gen APIs, like DirectX 12 and Vulkan, and commonly used APIs today.

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Bringing Never Alone to SHIELD

GameWorks, SHIELD Stories

Anonymous, posted Aug 12 2015

Never Alone is a celebrated atmospheric puzzle platformer developed in collaboration with the Iñupiat, an Alaska Native people. The game’s fiction is drawn from a traditional Iñupiat story called Kunuuksayuuka that has been shared across many generations. Never Alone earned over 75 "Best of 2014" awards and was the winner of "Best Debut Game" at the 2015 BAFTA Games Awards as well as

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