Introducing NVIDIA GeForce GTX 1080

GameWorks

David Coombes, posted May 12 2016

NVIDIA is proud to announce the new GeForce GTX 1080. Based on our revolutionary Pascal GPU architecture, this new GPU is designed to enable the next generation of awe inspiring content from game developers. With support for DirectX 12 and Vulkan graphics APIs, these cards are designed to drive display devices beyond 5K including HDR as well as delivering the performance required for truly immersive VR.

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Implementing HDR in ‘Rise of the Tomb Raider’

GameWorks Expert Developer, GameWorks, HDR, Tomb Raider

Holger Gruen, posted May 12 2016

Authors: Jeroen Soethoudt (Nixxes), Jurjen Katsman (Nixxes) and Holger Gruen(NVIDIA)

This blog explores how we added support for true HDR to a real-time 3D application, focusing on the challenges tied to game development.

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Amazon Releases Open-Source Deep Learning Software

News, Research, Cloud, Development Tools & Libraries, Image Processing, Internet / Communications, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted May 11 2016

With hundreds of millions of customers shopping daily on Amazon, it’s critical they help them discover the right product from their massive catalog of products. Amazon’s Deep Scalable Sparse Tensor Network Engine (DSSTNE or “Destiny”) is a deep learning framework built from the ground up to help researchers develop search and recommendation systems. With multi-GPU

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Scientists Gather at University of Delaware for OpenACC Hackathon

Events, Research, Computational Fluid Dynamics (CFD), Government / National Labs, Higher Education / Academia, Medical & Life Sciences, OpenACC, physics

Nadeem Mohammad, posted May 10 2016

Oak Ridge National Lab, NVIDIA and PGI launched the OpenACC Hackathon initiative last year to help scientists accelerate applications on GPUs. OpenACC was selected as a primary tool since it offers acceleration without significant programming effort and works great with existing application codes. University of Delaware (UDEL) hosted a five-day Hackathon last week. Selected teams

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Share Your Science: Visualizing Protein Structures with High Performance Computing

Research, Big Data & Data Mining, Cluster / Supercomputing, Higher Education / Academia, Medical & Life Sciences, Share Your Science, Tesla

Nadeem Mohammad, posted May 09 2016

Dr. Wojtek Goscinski, High Performance Computing Manager at the Monash University eResearch Center, shares how his team is using supercomputers accelerated by NVIDIA Tesla GPUs to process and analyze big data to create visualizations of large-scale molecular datasets. Dr. Goscinski mentions they are able to process their data within hours with GPUs as opposed to

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