From Terrain to Godrays: Better Use of DX11 Tessellation

DirectX, GameWorks

David Coombes, posted Apr 17 2014

Hardware Tessellation is one of the latest additions to the graphics programmer's tool kit. Originally only available on the PC it is also now available on next generation consoles as well as mobile devices like Tegra K1. Implementing tessellation in hardware is faster and more bandwidth efficient when compared to doing it in software. The DX11 pipeline adds several stages and is fully programmable which opens it up for a variety of interesting techniques. Developers creating AAA content are already using these techniques in shipping products including Metro Last Light, Batman Arkham Origins and Assassin's Creed IV: Black Flag.

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Watch Dogs: GeForce GTX PC Technology Trailer


David Coombes, posted Apr 10 2014

Ubisoft and NVIDIA have been working closely in order to create the most vivid and breath taking Chicago possible for the PC version of Watch Dogs. In this video, Paul Vlasie, the PC Lead Engineer on Watch_Dogs, describes how HBAO+ and TXAA technologies from NVIDIA were integrated into the PC version of the game.

The Windy City as you've never seen it before.

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GPU Technology Conference 2014


David Coombes, posted Mar 25 2014

It’s the second day of the GPU Technology Conference and NVIDIA CEO Jen-Hsun Huang has given his keynote revealing news about next generation GPUs for mobile and desktop as well as unveiling the Titan Z and new SHIELD firmware updates.
Here are some of the highlights relevant to game developers:

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GDC'14 Show Update


David Coombes, posted Mar 20 2014

Thursday is Sponsored Session day from NVIDIA with 6 intense tech talks covering everything from mobile, though desktop to cloud rendering.

Also don't forget to stop by the booth and check out G-SYNC, GameWorks, Shield, GRID Streaming and the amazing Tegra K1. We have many engineers in the booth and they love to talk to developers so be sure to stop by.

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All-New Tegra Android Development Pack 2.0r8 Now Available under NVIDIA GameWorks!

mobile, Tegra Android Development Pack, Games and Graphics, GameWorks, Tegra Development

Eric Foo, posted Mar 18 2014

The latest public release of Tegra Android Development Pack (2.0r8) is now available under the new NVIDIA GameWorks™ platform of NVIDIA Developer Tools. Tegra Android Development Pack (TADP) is a suite of SDKs, developer tools, drivers and OS images bundled in a single package to help simplify setting up and managing an Android development environment.

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