Tegra Developer Stories

by David Weller, posted Mar 06 2013

Simon Morris, Guest Blogger from Strawdog Studios Welcome to the world of Android NDK. Please leave your debuggers at the door. Veteran programmers of a certain age will happily recount old-school war stories where they’ve had marathon sleepless debugging sessions where bugs were discovered in DVD-only release builds at the 11th hour before shipping and that they managed to debug the problem and save the day using just printf and changing screen border colours when certain systems...

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by Stephen Jones, posted Mar 05 2013

  Mentor Graphics and NVIDIA are proud to offer a one hour webcast that can change the way you build Java or C/C++ applications for Tegra devices.  The NVIDIA Nsight Tegra, Visual Studio Edition product, which includes underlying Visual Studio technology built by Mentor Graphics, offers a unique way to create and debug Android applications.   

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by David Weller, posted Feb 20 2013

Once again, we are just weeks away from another awesome GDC event! We are thrilled to offer several ways to reach out to NVIDIA engineers and learn about new tools and techniques in the game development world. Be sure to bookmark our NVIDIA @ GDC 2013 events page to get the latest updates. In addition, don't hesitate to monitor our @nvidiadeveloper twitter feed for real-time news from the GDC floor.

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by Stephen Jones, posted Feb 15 2013

The Tegra Android Development Pack(TADP) is the perfect companion for developing native Android applications, installing all of the software tools required to optimize for NVIDIA’s Tegra platform.

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by Stephen Jones, posted Feb 14 2013

Are you tired of developing Android applications in Eclipse? Do you miss the comfort and familiarity of Visual Studio? Look no further. Nsight Tegra is a complete Android development environment integrated into Visual Studio 2010. Native Android project management is available using the ‘vs-android’ (MSBUILD) build integration and makefile/ndk-build projects are supported as well.

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