An Overview of Next-Generation Graphics APIs
GameWorks, GameWorks Expert Developer, Vulkan, DX12
Chris Wyman, posted Aug 21 2015
At SIGGRAPH 2015 in Los Angeles last week, I organized the
course An Overview of Next-Generation Graphics APIs
with colleagues from NVIDIA, AMD, Microsoft, Google, Valve, Unity, and Oxide Games to cover the similarities
and difference between next-gen APIs, like DirectX 12 and Vulkan, and commonly used APIs today.