China GDC 2015 Presentations
NVIDIA presentations from China Game Developer Conference 2015 in both English and Chinese. The event took place in Pudong, Shanghai from July 31 to August 2, 2015.
NVIDIA FleX助力打造全交互的游戏场景
陈泉
Making Your Game Fully Interactive with NVIDIA FleX
Chen Quan
利用Direct12实现极低开销的图形渲染
曹家音
Approaching minimum driver overhead with Direct3D 12
Jerry Cao
《九阳神功》的DirectX 12版本开发及优化
吕文伟, 杨雪青,
The development & optimization of the DirectX 12 version of King Of Wushu
Lv Wenwei, Yang Xueqing
移动开发无妥协:AAA PC和主机开发者加入移动革命
杨君, 阎安
Mobile without compromises: Enabling AAA PC & Console developers to join the mobile revolution
Jonas Yang, An Yan
为安卓智能电视开发和移植PC画面级别的游戏
Rev Lebaredian
Developing and Porting PC level Graphics Games for Android TV
Rev Lebaredian
BRIGHTER & FASTER GRAPHICS WITH NVIDIA® NSIGHT™ VSE 4.7™
阎安
NVIDIA® NSIGHT™ VSE 4.7™帮助开发更快更炫的图形效果
An Yan