Sparse Forests with FIL

Introduction The RAPIDS Forest Inference Library, affectionately known as FIL, dramatically accelerates inference (prediction) for tree-based models, including gradient-boosted decision tree models (like those from XGBoost and LightGBM) and random forests. (For a deeper dive into the library overall, check out the original FIL blog.) Models in the original FIL are stored as dense binary … Continued

NVIDIA Captures Top Spots on World’s First Industry-Wide AI Benchmark

Today, the MLPerf consortium published its first results for the seven tests that currently comprise this new industry-standard benchmark for machine learning. For the six test categories where NVIDIA submitted results, we’re excited to tell you that NVIDIA platforms have finished with leading single-node and at-scale results for all six, a testament to our total … Continued

Meet the Researcher: Marco Aldinucci, Convergence of HPC and AI to Fight Against COVID

‘Meet the Researcher’ is a series in which we spotlight different researchers in academia who use NVIDIA technologies to accelerate their work.  This month we spotlight Marco Aldinucci, Full Professor at the University of Torino, Italy, whose research focuses on parallel programming models, language, and tools.  Since March 2021, Marco Aldinucci has been the Director … Continued

NVIDIA Research: An Analytic BRDF for Materials with Spherical Lambertian Scatterers

Researchers at NVIDIA presented a new paper “An Analytic BRDF for Materials with Spherical Lambertian Scatterers” at Eurographics Symposium on Rendering 2021 (EGSR), June 29-July 2, introducing a new BRDF for dusty/diffuse surfaces.  Our new Lambert-sphere BRDF (right) accurately and efficiently models the reflectance of a porous microstructure consisting of Lambertian spherical particles. Most rough … Continued