NVIDIA Research: Warp Drive Gaming – Eliminate More than 80% of the Latency Performance Penalty
Virtual reality (VR) is very sensitive to latency. For the illusion to work, new images must be rendered quickly to reflect the slightest head movements – in a matter of milliseconds. Here, late-warp is a necessary trick, which “re-projects” a rendered image for a more recent view just before displaying it. Can this be useful for desktop gaming too?