Ike Nnoli

Ike Nnoli is a senior product marketing manager at NVIDIA. Ike is responsible for driving the adoption of real-time ray-tracing graphics and AI software development kits across the developer network. Previously, Ike held product marketing positions at PlayStation and design engineering roles at the Boeing Company. He holds an MBA from UCLA and a bachelor's degree in mechanical engineering from Northwestern University.
Avatar photo

Posts by Ike Nnoli

Game Engines

How to Successfully Integrate NVIDIA DLSS 3

NVIDIA DLSS Frame Generation is the new performance multiplier in DLSS 3 that uses AI to create entirely new frames. This breakthrough has made real-time path... 3 MIN READ
Game NPC scene in ramen shop
Generative AI

Generative AI Sparks Life into Virtual Characters with NVIDIA ACE for Games

Generative AI technologies are revolutionizing how games are conceived, produced, and played. Game developers are exploring how these technologies impact 2D and... 5 MIN READ
Rendering / Ray Tracing

Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

At GDC 2023, NVIDIA released new tools that make real-time path tracing more accessible to developers while accelerating the creation of ultra-realistic game... 7 MIN READ
AR / VR

Accelerating Ultra-Realistic Game Development with NVIDIA DLSS 3 and NVIDIA RTX Path Tracing

NVIDIA recently announced Ada Lovelace, the next generation of GPUs. Named the NVIDIA GeForce RTX 40 Series, these are the world’s most advanced graphics... 8 MIN READ
Rendering / Ray Tracing

New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

This week at GDC, NVIDIA announced a number of new tools for game developers to help save time, more easily integrate NVIDIA RTX, and streamline the creation of... 9 MIN READ
Simulation / Modeling / Design

Ray Tracing Updates Available through NVIDIA SDKs and the NVIDIA Branch of Unreal Engine

Today, developers can access the latest versions of RTX Global Illumination (RTXGI), RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD), and... 4 MIN READ