Simulation / Modeling / Design

GTC Brings A New World of Ray-Traced Possibilities

GPU Technology Conference (GTC) has just begun! The event started this morning and will run continuously for five days across seven time zones. Explore the latest announcements and releases for professional visualization and game development, including some of the newest tools and techniques in the graphics industry. Learn from leading experts on how they’re integrating GPU power to accelerate workflows.

Omniverse Open Beta Program

NVIDIA Omniverse brings together breakthroughs in graphics, simulation, and AI to simulate reality in real time, with photorealistic detail. It is coming this fall for all Windows- and Linux-based NVIDIA RTX systems. Discover the next era of collaboration with seamless connection between design tools, assets, and projects in a virtual world.

Register now and be notified when Omniverse open beta launches.

vMaterials 1.7 

vMaterials 1.7 release offers over 2,150 real world materials. The 150+ new materials include metallic chameleon car paint, weathered concrete, clinker brick, roughly woven cotton and more. The new infinite tiling feature allows textures to be spread across large surface areas without any artifacts of noticeable texture repeats. 

Explore the newest materials and download vMaterials today.

OptiX 7.2

The latest Optix 7.2 release brings improvements at the driver level by introducing hardware accelerated Motion Blur, Ampere support and performance improvements. 

Hardware-accelerated motion blur

The OptiX SDK brings module specializations for runtime feature toggles, AOV denoising for increased flexibility, improved error checking and debugging which deliver an enhanced developer experience, as well as more demand loading libraries with improved memory usage.

OptiX denoiser at work – Image courtesy of Blender

Download OptiX SDK now >

Nsight Tools

With the new NVIDIA Ampere GPU microarchitecture, developers have access to the most powerful consumer GPU that NVIDIA has ever created. With such a massive improvement in performance, developers need glassbox access to understand the state of the GPU and what steps you can take to achieve peak performance. To make this possible, NVIDIA Nsight Developer Tools provide best in class coverage for multiple situations.

For more information, check out the Nsight Tools overview page.


Previously, artists had performance constraints that artificially limited lighting complexity. Real-time renderers simply could not support more than a handful of dynamic lights. For years, NVIDIA sought methods to remove this barrier and enable real-time rendering of arbitrarily complex lighting. With NVIDIA’s RTX Direct Illumination (RTXDI), we achieved that goal. RTXDI offers realistic lighting of dynamic scenes that require computing shadows from millions of area lights.

Learn more about how you can be among the first development teams to integrate RTXDI by going to the RTXDI page.

NVIDIA Broadcast Engine SDKs

The world of live streaming has expanded rapidly this year: Twitch has seen an 89% increase in the number of streamers, while viewership is up 56%. Meanwhile, more employees are working from home and collaborating by video conference. Background noise in the home and messy rooms can be an inconvenience for those hosting video meetings, and distracting to viewers tuning into a livestream. NVIDIA Broadcast Engine helps users address these challenges by harnessing the power of AI. Broadcast Engine includes Audio Effects SDK, Video Effects SDK, and AR SDK. 

To learn more or to download the SDKs, visit NVIDIA Broadcast Engine.

It’s not too late to get access to hundreds of live and on-demand talks at GTC. Register now through October 9 using promo code CMGRAPH to get 20% off.

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