DEVELOPER BLOG

Tag: ray tracing

Graphics / Simulation

NVIDIA at GDC 2021: RTX and AI Sees New Platforms, New Development Tools, New Updates, and a New SDK

An impressive array of NVIDIA GDC announcements elevates game development to the next level. Real-time ray tracing comes to Arm and Linux… 7 MIN READ
Graphics / Simulation

Learn More About Real-Time Ray Traced Caustics in Free Ray Tracing Gems II Chapter

We’ve been counting down to the release of Ray Tracing Gems II by providing early releases of select chapters once every week in July. This week' < 1
Graphics / Simulation

NVIDIA DLSS SDK Now Available for All Developers with Linux Support, Unreal Engine 5 Plugin and New Customizable Options

NVIDIA has made Deep Learning Super Sampling (DLSS) easier and more flexible than ever for developers to access and integrate in their games. 2 MIN READ
Graphics / Simulation

New Ray Tracing SDK Improves Memory Allocation for Games

Real-time ray tracing has advanced the art of lighting in video games, but it’s a computationally expensive process. Aiming to reduce these costs… 2 MIN READ
Graphics / Simulation

NVIDIA Announces Nsight Systems 2021.3

Nsight Systems is a system-wide performance analysis tool, designed to help developers tune and scale software across CPUs and GPUs. 2 MIN READ
Graphics / Simulation

Learn More About Reservoir Sampling in Free Ray Tracing Gems II Chapter

As the August 4 release date for Ray Tracing Gems II nears, NVIDIA is offering another free chapter from the book to celebrate. This time… < 1