NVIDIA GameWorks Blog

GameWorks - Jan 06 2017
High Dynamic Range 4k 144Hz G-Sync monitors announced at CES 17

This week at CES, NVIDIA announced a revolution in monitor technology, unveiling the world's first High Dynamic Range PC gaming monitors. HDR monitors produce an image with wider color gamut, higher contrast, saturation and brightness, more closely matching human vision.

Read more

GameWorks - Dec 21 2016
Movie quality Cloth and Fluid Simulation with NVIDIA FleX

CGIcoffee.com blog author Armen Barsegyan conducted two studies involving PhysX FleX to see how FleX could be integrated into a Digital Content Creation package (Autodesk Softimage) and whether it could speed up cloth and fluid simulation for production work.

Read more

GameWorks - Dec 14 2016
VR Funhouse Mod Contest Update

VR Funhouse is NVIDIA’s open source VR Game that is moddable by the community. We are running a contest to find the best mods out there. As well as getting to share their work with the community, modders can win great prizes including Cash and GeForce GTX graphics cards

Read more

GameWorks - Dec 06 2016
Linux Graphics Debugger 2.0 released, with a new Range Profiler and supporting Pascal GPUs

Linux Graphics Debugger is a 3D graphics development tool that allows developers to debug and profile OpenGL 4.x applications.

Read more