DirectX is a collection of APIs designed to allow development of games and multimedia applications on Microsoft platforms. NVIDIA's GPUs are designed to give the best performance for Direct3D games, and we continue to support the Direct3D development community with GPU drivers, technical papers, and our large set of Direct3D-based examples in our NVIDIA Graphics SDK.

NVIDIA GameWorks™ Graphics and Compute Samples

The D3D Graphics and Compute Samples pack is a resource for next-generation D3D development. The samples target multiple Direct3D versions, including DX10 and DX11. They implement advanced D3D features such as Antialiasing, Tessellation, Interleaved Rendering, Deferred Contexts, Compute Shaders and Instancing.

Profiling and Debugging


DirectX Articles