Today, NVIDIA announced the latest Nsight Graphics 2022.1, which supports Direct3D (11, 12, DXR), Vulkan 1.3 ray tracing extension, OpenGL, OpenVR, and the Oculus SDK.
NVIDIA Nsight Graphics is a standalone developer tool that enables you to debug, profile, and export frames built with high-fidelity, 3D-graphic applications.
Download NVIDIA Nsight Graphics now.
Key highlights include
- Support for the Vulkan 1.3 API.
- Event Details view can now link to a new Object Browser view. The Object Browser view shows objects alongside their properties, usages, and related objects.
- Linux Gaming improvements.
- Vertex Selection for memory analysis.
- Nsight Aftermath (crash debugging) improvements.
Vulkan 1.3 support
Nsight Graphics now has day one support for Vulkan 1.3. This version includes many new extensions to support developer productivity. If you’d like to learn more about this new version of Vulkan, check out the blog post here.
Object Browser view
The release adds the ability for you to link from the Event Details view to a new Object Browser view. The Object Browser view shows objects alongside their properties, usages, and related objects. From the Object Browser, you may also navigate to other purposed views, like resource viewers. This helps you save time by letting you quickly move from different but related viewers.
Linux gaming improvements
For Nsight Graphics users who are developing on Linux, you now have support for Ubuntu 21.04 and for Linux games, thanks to major improvements with the Linux Steam Runtime. This should make it easier to develop games that run on Linux by ensuring that the latest OS versions work correctly with Nsight Graphics.
With this version of Nsight Graphics, you can now select a triangle in the Graphical tab of the Geometry view and see the corresponding vertex data from the Memory tab in the Geometry view. This makes it much easier to find geometry issues as you don’t need to know the specific vertex indices before using the viewer.
Nsight Aftermath improvements
Nsight Aftermath now shows additional information when applications crash in driver-generated shaders, like those used for ray tracing. This will assist you in narrowing down the root cause of GPU instability and allow you to provide information to NVIDIA to help fix the problem.