Content Creation / Rendering

NVIDIA DLSS Updates for Super Resolution and Unreal Engine

Scene comparison with RTX on and off

NVIDIA DLSS has revolutionized AI-powered graphics. The latest DLSS Unreal Engine update further enhances experiences for developers and gamers on Unreal Engine 4.27 and higher.

Developers can now automatically update to the latest DLSS AI networks. You can patch your games over the air (OTA) using the NVIDIA Game Ready Drivers with the latest DLSS improvements. Gamers can also automatically and seamlessly enjoy these latest DLSS enhancements. In addition, developers can now more easily select the best AI network based on game content. 

Over-the-air updates

The latest DLSS Unreal Engine update offers OTA updates. This is an easy way for you to keep your games updated with the most recent DLSS improvements. DLSS has had many SDK updates, and this feature is a hassle-free method of accessing the latest improvements with minimal effort. While this feature is highly recommended, you also have an option to opt out.

 Screenshot of the Unreal Engine default plugin menu with NVIDIA DLSS options
Figure 1. Unreal Engine default plugin menu with NVIDIA DLSS options

Customize DLSS for your game

While the default DLSS network settings provide state-of-the-art image quality, you can choose from a variety of other presets. These presets (listed below) adjust how DLSS handles different scaling ratios and game content.

  • Preset A: Intended for Performance/Balanced/Quality modes. An older variant best suited to combat ghosting for elements with missing inputs, such as motion vectors.
  • Preset B: Intended for Ultra Performance mode. Similar to Preset A but for Ultra Performance mode. 
  • Preset C: Intended for Performance/Balanced/Quality modes. Generally favors current frame information; well suited for fast-paced game content. 
  • Preset D: Default preset for Performance/Balanced/Quality modes; generally favors image stability. 
  • Preset E: A development model that is not currently used.
  • Preset F: Default preset for Ultra Performance and DLAA modes.

Presets offer the ability to fine-tune different input resolutions, and will remain as OTA updates occur. DLSS defaults to Preset D for Performance, Balanced, and Quality modes, and Preset F for Ultra Performance and DLAA modes. You can override the default settings on a per-resolution basis.

To learn more about all the new DLSS features and advancements, visit NVIDIA/DLSS on GitHub.  

Register for NVIDIA GTC 2023 for free and join us March 20–23 for Accelerating Ray Tracing and AI in Unreal Engine and many more Game Development sessions. You can also join NVIDIA at GDC 2023, March 20–24, to discover the latest RTX and neural rendering technologies and see how they are accelerating game development.

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