Posts by Zach Lo
Game Engines
Feb 23, 2023
NVIDIA DLSS Updates for Super Resolution and Unreal Engine
NVIDIA DLSS has revolutionized AI-powered graphics. The latest DLSS Unreal Engine update further enhances experiences for developers and gamers on Unreal Engine...
3 MIN READ
Rendering / Ray Tracing
Nov 15, 2022
Building the Future of Real-Time Graphics with NVIDIA and Unreal Engine 5.1
The Unreal Engine 5.1 release includes cutting-edge advancements that make it easier to incorporate realistic lighting and accelerate graphics workflows. Using...
4 MIN READ
Simulation / Modeling / Design
Aug 09, 2022
NVIDIA Announces Full Open Source of Material Definition Language to Streamline Graphics Pipelines
NVIDIA at SIGGRAPH 2022 announced the full open sourcing of Material Definition Language (MDL)—including the MDL Distiller and GLSL backend technologies—to...
2 MIN READ
Rendering
May 11, 2022
Optimize Your Ray Tracing Graphics with the New NVIDIA RTX Branch of Unreal Engine 5
The NVIDIA Branch of Unreal Engine 5 (NvRTX 5.0) is now available. This feature-rich branch is fully compatible with Unreal Engine 5 and has all of the latest...
2 MIN READ
Rendering
Apr 20, 2022
Raising the Bar for Path-Traced Rendering in Unreal Engine 5: Q&A with 3D Artist Daniel Martinger
NVIDIA was fortunate enough to speak with 3D prop and environment artist Daniel Martinger, who captured the attention of the computer graphics world with his...
4 MIN READ
Simulation / Modeling / Design
Apr 05, 2022
Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5
Unreal Engine is an open and advanced real-time 3D creation platform. Evolving from its state-of-the-art use in game engines into a multitude of industries,...
5 MIN READ