Zach Lo

Zach Lo has an extensive background in visual effects from Hollywood films to Super Bowl commercials. He’s held positions as visual effects artist, game developer, and technical moderator from companies like Weta Digital, DNEG, and Unity. Currently, he’s a product marketing manager at NVIDIA.

Posts by Zach Lo

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Optimize Your Ray Tracing Graphics with the New NVIDIA RTX Branch of Unreal Engine 5

This feature-rich branch is fully compatible with Unreal Engine 5, and contains all of the latest developments from NVIDIA in the world of ray tracing. 2 MIN READ
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Raising the Bar for Path-Traced Rendering in Unreal Engine 5: Q&A with 3D Artist Daniel Martinger

3D Artist Daniel Martinger discusses how he captured the attention of the computer graphics world with a path-traced rendered scene using an NVIDIA RTX 3090 and Unreal Engine 5. 4 MIN READ
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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

With the launch of Unreal Engine 5, NVIDIA announces support with key RTX technologies for developers to propel their games and experiences to the next level. 5 MIN READ