All the following features are available in the latest version of NVIDIA® Nsight™ Application Development Environment for Heterogeneous Platforms, Visual Studio Edition:

Nsight Visual Studio Edition Overview
Feature Support
Visual Studio Integration[1] Visual Studio 2017
Visual Studio 2015
Visual Studio 2013
Visual Studio 2012[2]
Activities Build
Target Applications Compute
Virtual Reality
Oculus SDK
Forum Support Select
[1] As of Nsight™ Visual Studio Edition 5.6 released in April 2018, VS2010 is no longer supported
[2] As of Nsight™ Visual Studio Edition 6.0 released in September 2018, VS2012 is considered deprecated and will no longer supported in a future release
[3] Trace is supported for Kepler, Maxwell, and Pascal. For later architectures, please see Nsight Systems or Visual Profiler


Feature/API supported Direct3D 11 Direct3D 12 DirectX Raytracing OpenGL 4.2 - 4.5
with many extensions supported
Vulkan NVX Vulkan Raytracing Extension
Frame Capture and Live Analysis Yes Yes Yes Yes Yes Yes
Range Profiling and Performance Counters Yes Yes   Yes    
Real-time Performance Signals Yes Yes Yes Yes    
Real-time Performance Experiments Yes Yes Yes Yes    
C++ Capture Yes Yes Yes Yes Yes  
Shader Performance Analysis[7] Yes Yes   Yes Yes  
Pixel History Yes Yes [8] Yes    
Dynamic Shader Editing Yes Yes   Yes    
[4] Not shown: Direct3D 9 support for Frame Debugging and Range Profiling is deprecated and will be removed in an upcoming release
[5] Not shown: Shader debugging for D3D11 and Open GL (4.2-4.5) is only supported on Kepler family GPUs for Direct3D 11 and OpenGL - Note that Kepler based shader debugging will be deprecated in the next release.
[6] Not shown: GPU Workload & API trace: Kepler, Maxwell, and Pascal GPUs only
[7] Not available for Volta or Turing GPUs
[8] Detects pixel changes, but does not report due to ray tracing


CUDA Debugging
Feature Legacy CUDA Debugger[9] Next-Gen CUDA Debugger[9]
Native CUDA C/C++ GPU Debugging Select Select
CPU + CUDA GPU Same-Session Debugging Select
Local single GPU CUDA Debugging Select Select
Local single GPU CUDA Memory checker Select
Source Correlated Assembly Debugging SASS,PTX,SASS+PTX SASS,PTX,SASS+PTX
Debug CUDA kernels without symbolics (SASS/PTX) Select Select
Data breakpoints for CUDA C/C++ code Select Select
Expressions in Locals, Watch, Conditionals Select Select
Full Tesla Compute Cluster (TCC) Support Select Select
WDDM/WDDM2 Support Select Select
[9] For supported Next-Gen and Legacy CUDA Debugger GPU, driver, and OS configurations, see the CUDA Debugger compatibility chart


CUDA Profiling
Feature Legacy CUDA Profiler[10] Next-Gen CUDA Profiler[11]
Launchable from GUI Select Select
Launchable from command line Select
Manual start/stop while running app Select
Cross Platform Reports Select
Customizable Reports Select
Filterable Reports Select Select
Set and compare reports to baseline Select
Memory throughput diagram Select Select
Execution Flow Chart Select
Source & Disassembly view Select Select
Comment/Annotate report Select
[10] Supports Kepler, Maxwell, and Pascal family GPUs[12]
[11] Supports Pascal, Volta, Turing family GPUs[12]
[12] NVIDIA® Nsight™ Visual Studio Edition 5.3 and later supports GP100 debugging, but not CUDA profiling. Please use the CUDA Visual Profiler from the CUDA toolkit for profiling


CUDA Trace Features[13]
Application and System Trace with Call Stack Correlation
Trace and report SLI performance limiters
Event Trace for Windows (ETW) support
NVTX Support
Runtime/Driver API calls displayed on timeline
CUDA Kernels & MemCopies displayed on timeline
Detailed trace data displayed in table view
Sortable and filterable table columns
[13] Supports Kepler, Maxwell, and Pascal family GPUs[11]


Note that Kepler based GPU support has been deprecated and will be removed in an upcoming release.