All the following features are available in the latest version of NVIDIA® Nsight™ Development Platform, Visual Studio Edition:

Feature Included
Integrated into
or Visual Studio 2010 SP1
or Visual Studio 2012
or Visual Studio 2013
Select
Native CUDA C/C++ GPU Debugging Select
Local single GPU CUDA Debugging Select
Local single GPU CUDA Memory checker Select
PTX/SASS Assembly Debugging Select
Debug CUDA kernels without symbolics (SASS/PTX) Select
DirectX 9/11, OpenGL Frame Debugging and Profiling Select
Direct3D 11, OpenGL Shader Debugging and Pixel History Select
Direct3D 11, OpenGL Frame Debugging and Dynamic Shader Editing Select
Direct3D 11 Frame Profiling and Frame Timings Select
Direct3D 11, OpenGL, Cg, CUDA C/C++ and OpenCL API & HW Trace Select
Application and System Trace with Call Stack Correlation Select
Trace and report SLI performance limiters Select
Data breakpoints for CUDA C/C++ code Select
OpenCL Kernel Trace Select
Full Tesla Compute Cluster (TCC) Support Select
Forum Support Select
All Version Upgrades Select

 

Feature/API supported Direct3D 9 Direct3D 11.x OpenGL 4.2 - 4.4
with many extensions supported
OpenGL 4.1
and lower
Graphics Shader Debugger (D3D, OGL)   Yes Yes Yes
Graphics Frame Debugger(D3D, OGL) Yes Yes Yes Yes
Pixel History(D3D, OGL)   Yes Yes  
Dynamic Shader Editing (D3D, OGL)   Yes Yes Yes
Frame Profiling (D3D, OGL) Yes Yes Yes Yes
Frame Timing Yes Yes Yes Yes
SLI Log   Yes    
  Note: Direct3D 10 is no longer supported with Nsight™ Visual Studio Edition 3.1 or better.
Visual Studio 2008 is no longer supported with Nsight™ Visual Studio Edition 4.1 or better.


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