DEVELOPER BLOG

Tag: DX11

Graphics / Simulation

Optimizing Game Development with GPU Performance Events

Learn best practices for GPU performance events so that profiling tools can better navigate through complex frame rendering. 7 MIN READ
Graphics / Simulation

The Peak-Performance-Percentage Analysis Method for Optimizing Any GPU Workload

This describes a performance triage method used to figure out the main performance limiters of a given GPU workload, using NVIDIA-specific hardware metrics. 50 MIN READ