This page is about developing software for GeForce products.
Get the Maxwell white paper here. This document explains many of the features in the latest GeForce 9X series graphics cards. These cards are designed to have extreme performance for high resolution displays and low latency for applications like VR while sipping power.
VR is hotter than ever. This article looks at some of the issues developers will face when working on virtual reality applications.
Optimus is NVIDIA's solution for running high performance GPU's in laptops, providing outstanding graphics performance while extending battery life.
SLI (Scalable Link Interface) is NVIDIA's solution for supporting multiple GPUs. Upto 4 GPUs can work together to create insanely detailed graphics at high framerates.
3D Vision and Surround
3D Vision is NVIDIA's solution for stereoscopic 3D rendering. Surround is a solution for multi-monitor support.
G-SYNC display technology delivers a smooth and fastest gaming experience by synchronizing display refresh rates to the GPU, eliminating screen tearing and minimizing display stutter and input lag.
NVIDIA's core SDK allows direct access to NVIDIA GPUs and drivers on windows platforms. NVAPI provides support for operations including access to multiple GPUs and displays.
Developing for ultra high resolution displays creates its own set of challenges, this guide is about making games look and perform their best at high resolutions.
NVIDIA provids developers with the best tools for developing rich graphics applications:
- Nsight™ Visual Studio Edition Build, Debug, Profile and Trace graphics and compute applications
- PerfKit Suite of performance tools to help debug and profile OpenGL and Direct3D applications
- Texture Tools for Photoshop Plug in for DDS export, normal maps and mipmaps
OpenGL and DirectX
- Keep Drivers up to date
- Optimize game settings
- ShadowPlay - video capture
- Game Streaming - play anywhere