This page is about developing software for GeForce products.
Get the Maxwell white paper here. This document explains many of the features in the latest GeForce 9X series graphics cards. These cards are designed to have extreme performance for high resolution displays and low latency for applications like VR while sipping power.
Virtual reality is the next frontier of gaming and 3D intensive applications, and NVIDIA is helping to pave the way with GameWorks VR. GameWorks VR is NVIDIA’s set of APIs, libraries, and features that enable both VR headset and game developers to deliver amazing VR experiences.
Optimus is NVIDIA's solution for running high performance GPU's in laptops, providing outstanding graphics performance while extending battery life.
SLI (Scalable Link Interface) is NVIDIA's solution for supporting multiple GPUs. Upto 4 GPUs can work together to create insanely detailed graphics at high framerates.
3D Vision is NVIDIA's solution for stereoscopic 3D rendering. Surround is a solution for multi-monitor support.
G-SYNC display technology delivers a smooth and fastest gaming experience by synchronizing display refresh rates to the GPU, eliminating screen tearing and minimizing display stutter and input lag.
NVIDIA's core SDK allows direct access to NVIDIA GPUs and drivers on windows platforms. NVAPI provides support for operations including access to multiple GPUs and displays.
Developing for ultra high resolution displays creates its own set of challenges, this guide is about making games look and perform their best at high resolutions.
NVIDIA provids developers with the best tools for developing rich graphics applications:
OpenGL and DirectX