This page is about developing software for GeForce products.
Get the Maxwell white paper here. This document explains many of the features in the latest GeForce 9X series graphics cards. These cards are designed to have extreme performance for high resolution displays and low latency for applications like VR while sipping power.
SLI (Scalable Link Interface) is NVIDIA's solution for supporting multiple GPUs. Upto 4 GPUs can work together to create insanely detailed graphics at high framerates.
Optimus is NVIDIA's solution for running high performance GPU's in laptops, providing outstanding graphics performance while extending battery life.
VR is hotter than ever. This article looks at some of the issues developers will face when working on virtual reality applications.
3D Vision and Surround
3D Vision is NVIDIA's solution for stereoscopic 3D rendering. Surround is a solution for multi-monitor support.
Developing for ultra high resolution displays creates its own set of challenges, this guide is about making games look and perform their best at high resolutions.
G-SYNC display technology delivers a smooth and fastest gaming experience by synchronizing display refresh rates to the GPU, eliminating screen tearing and minimizing display stutter and input lag.
NVIDIA's core SDK allows direct access to NVIDIA GPUs and drivers on windows platforms. NVAPI provides support for operations including access to multiple GPUs and displays.
Graphics Debugging, Profiling and Optimization Tools
NVIDIA provids developers with the best tools for developing rich graphics applications: