GameWorks VR
Virtual reality is the next frontier of gaming and 3D intensive applications, and NVIDIA is helping to pave the way with GameWorks VR. GameWorks VR is NVIDIA’s set of APIs, libraries, and features that enable both VR headset and game developers to deliver amazing VR experiences.
NVIDIA GameWorks VR includes the following features:
Game and Application Developers
For game and application developers GameWorks VR supplies the following features:
VR SLI
VR SLI provides increased performance for virtual reality apps where multiple GPUs can be assigned a specific eye to dramatically accelerate stereo rendering. With the GPU affinity API, VR SLI allows scaling for systems with >2 GPUs.
Multi-Res Shading (SDK support coming soon!)
Multi-Res Shading is an innovative new rendering technique for VR whereby each part of an image is rendered at a resolution that better matches the pixel density of the warped image. Multi-Res Shading uses Maxwell’s multi-projection architecture to render multiple scaled viewports in a single pass, delivering substantial performance improvements.
Start Developing with the GameWorks VR Beta SDK
To take advantage of GameWorks VR, developers should join the GameWorks Registered Developer Program and then download the sdk.
Download NowVR Headset Developers
For Headset developers, GameWorks VR supplies the following features:
Context Priority
Context Priority provides headset developers with control over GPU scheduling to support advanced virtual reality features such as asynchronous time warp, which cuts latency and quickly adjusts images as gamers move their heads, without the need to re-render a new frame.
Direct Mode
With Direct Mode, the NVIDIA driver treats VR headsets as head mounted displays accessible only to VR applications, rather than a normal Windows monitor that your desktop shows up on, providing better plug and play support and compatibility for the VR headset.
Front Buffer Rendering
Front Buffer Rendering enables the GPU to render directly to the front buffer to reduce latency.
Accessing the GameWorks VR Headset Beta SDK
The NVIDIA GameWorks VR Beta SDK for headset developers is available through a beta program. Developers can apply below. The application process includes creating a Developer Zone account.
Register NowLearn more about GameWorks VR from this in-depth presentation by Nathan Reed, Developer Technology Engineer, NVIDIA.
