DEVELOPER BLOG

Tag: DirectX

Graphics / Simulation

Delivering Dynamic Foveated Rendering with NVIDIA VRSS 2

Designing rich content and graphics for VR experiences means creating complex materials and high-resolution textures. But rendering all that content at VR… 8 MIN READ
Graphics / Simulation

NVIDIA VRSS, a Zero-Effort Way to Improve Your VR Image Quality

The Virtual Reality (VR) industry is in the midst of a new hardware cycle – higher resolution headsets and better optics being the key focus points for the… 12 MIN READ
Graphics / Simulation

Introduction to Ray Tracing in Unreal Engine 4.22

Epic Games is adding ‘Early Access’ support for ray tracing through the DirectX Raytracing API (DXR) to Unreal Engine with the pending release of Unreal Engine… 12 MIN READ
Virtual Reality

NVIDIA SMP Assist API for VR Programming

The NVIDIA SMP (simultaneous multi-projection) Assist NVAPI driver extension is a simple method for integrating Multi-Res Shading and Lens-Matched Shading into… 10 MIN READ