Computer Vision / Video Analytics

360-degree 8-player ‘Super Mario Bros’

Bringing supersized retro gaming to life, a team of researchers from ETH Zurich and Disney transformed the 8-bit Nintendo Entertainment System into an eight-player immersive game experience in a Swiss nightclub.

To drive the 360-degree projection system and compensate for the different aspect ratios of the walls in the large event space, the team uses a computer vision system that stitches video frames into a continuous, expanding texture similar to a panoramic photo – all powered by an  NVIDIA GeForce GTX GPU for real-time performance.
Read the research paper >>

Discuss (0)