NVIDIA® Nsight™ Visual Studio Edition 5.3 is available for download under the NVIDIA Registered Developer Program. This release provides developers frame debugging and profiling support for Direct3D 9/11/12, OpenGL, and Vulkan applications with newly added support for OpenVR and HTC Vive, Visual Studio 2017, Microsoft Hybrid laptops, and the latest Pascal GPUs.

This release supports CUDA Toolkit 8.0.

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For a complete overview of all Nsight™ Visual Studio Edition features and access to resources, please visit the main Nsight™ Visual Studio Edition page.

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New NVIDIA® Nsight™ Visual Studio Edition 5.3 Features and Improvements:

  • Support for Microsoft Hybrid laptops, including frame debugging and profiling with Direct3D 9/11/12, OpenGL, and Vulkan applications
  • Khronos Vulkan support has been extended to support HUD, frame capture, and serialization
  • New Virtual Reality features include:
    • OpenVR support for HTC Vive on Direct3D11 and OpenGL VR applications now complements our Oculus SDK support including:
      • frame debugging
      • profiling
      • analysis
      • tracing
      • serialize frame captures with API calls and generate source code
      • event list viewing
      • VR state examination with the VR Inspector
  • New Shaders View provides:
    • programs and pipelines including links to shader source and microcode
    • statistics
    • extended information on the currently selected shader
  • Workflow improvements include:
    • captures now include screen shot of the rendered image
    • serialized frame captures with code generation and perf markers make a single frame a focused, tweakable project for easy replay and experimentation.
    • filtering of resources and events
    • initiating profiling from the Frame Debugger’s
      • Event View push/pop range
      • Event View action
      • Scubber View action
      • Range Profiler action
    • normalizing textures and render targets from the HUD
    • Range Profiler now shows action and incremental timing
  • Added additional OpenGL API function support
  • Added additional Vulkan API function support
  • Support for Visual Studio 2017, including Enterprise, Pro, and Community editions
  • Support for the latest Pascal GPUs