This new release officially supports Visual Studio 2012, Direct3D 11.1, Direct State Access (DSA) of OpenGL, and the new CUDA 5.5®.

For a complete overview of all Nsight™ Visual Studio Edition features and access to resources, please visit the Nsight™ Visual Studio Edition 3.1 page.

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New NVIDIA® Nsight™ Visual Studio Edition 3.1 Features:

  • Generation of a crash report file (minidump) when the target application crashes.
Graphics Debugging and Profiling
  • Debugging in Visual Studio 2012 is now supported.
  • Microsoft Windows 8 operating systems are now supported.
  • Direct3D 11.1 is now supported.
  • Support for Direct State Access (DSA) feature of OpenGL.
  • Support for version 46 of the Microsoft HLSL compiler that exports pdb based debug information.
  • OpenGL scissor state is now displayed on the host.
  • Improvements to the Frame Debugger's event view.
Compute Debugging
  • Support for the CUDA 5.5 Toolkit.
  • Support for Visual Studio 2012.
  • Microsoft Windows 8 operating systems are now supported.
System Trace and Compute Profiling
  • Support for the CUDA 5.5 Toolkit.
  • Support for Visual Studio 2012.
  • Microsoft Windows 8 operating systems are now supported.
  • Support Direct State Access (DSA) feature of OpenGL.
  • Improved performance overhead when tracing DirectX or OpenGL applications.
  • Added the new SM pipeline utilization experiment.


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