Best practice
Mar 14, 2024
Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics
As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a...
7 MIN READ
Feb 21, 2024
Limiting CPU Threads for Better Game Performance
Many PC games are designed around an eight-core console with an assumption that their software threading system ‘just works’ on all PCs, especially...
6 MIN READ
Jan 23, 2024
Simplifying Network Operations for AI with NVIDIA Quantum InfiniBand
A common technological misconception is that performance and complexity are directly linked. That is, the highest-performance implementation is also the most...
4 MIN READ
Jan 05, 2024
Improving CUDA Initialization Times Using cgroups in Certain Scenarios
Many CUDA applications running on multi-GPU platforms usually use a single GPU for their compute needs. In such scenarios, a performance penalty is paid by...
5 MIN READ
Dec 15, 2023
Advanced API Performance: Swap Chains
Swap chains are an integral part of how you get rendering data output to a screen. They usually consist of some group of output-ready buffers, each of which can...
4 MIN READ
Nov 21, 2023
Advanced API Performance: Intrinsics
Intrinsics can be thought of as higher-level abstractions of specific hardware instructions. They offer direct access to low-level operations or...
2 MIN READ
Nov 15, 2023
Best Practices for Securing LLM-Enabled Applications
Large language models (LLMs) provide a wide range of powerful enhancements to nearly any application that processes text. And yet they also introduce new risks,...
11 MIN READ
Nov 14, 2023
Accelerating Ptychography Workflows with NVIDIA Holoscan at Diamond Light Source
Diamond Light Source is a world-renowned synchrotron facility in the UK that provides scientists with access to intense beams of x-rays, infrared, and other...
10 MIN READ
Oct 27, 2023
Advanced API Performance: Descriptors
By using descriptor types, you can bind resources to shaders and specify how those resources are accessed. This creates efficient communication between the CPU...
4 MIN READ
Oct 18, 2023
Boost Synthetic Data Generation with Low-Code Workflows in NVIDIA Omniverse Replicator 1.10
Data is the lifeblood of AI systems, which rely on robust datasets to learn and make predictions or decisions. For perception AI models specifically, it is...
5 MIN READ
Oct 13, 2023
Advanced API Performance: Debugging
NVIDIA offers a large suite of tools for graphics debugging, including NVIDIA Nsight System for CPU debugging, and Nsight Graphics for GPU debugging. Nsight...
7 MIN READ
Oct 12, 2023
Networking for Data Centers and the Era of AI
Traditional cloud data centers have served as the bedrock of computing infrastructure for over a decade, catering to a diverse range of users and applications....
6 MIN READ
Oct 04, 2023
Analyzing the Security of Machine Learning Research Code
The NVIDIA AI Red Team is focused on scaling secure development practices across the data, science, and AI ecosystems. We participate in open-source security...
12 MIN READ
Sep 29, 2023
Comparing Solutions for Boosting Data Center Redundancy
In today’s data center, there are many ways to achieve system redundancy from a server connected to a fabric. Customers usually seek redundancy to increase...
7 MIN READ
Sep 07, 2023
NVIDIA CUDA Toolkit Symbol Server
NVIDIA has already made available a GPU driver binary symbols server for Windows. Now, NVIDIA is making available a repository of CUDA Toolkit symbols for...
3 MIN READ
Sep 01, 2023
Advanced API Performance: Shaders
This post covers best practices when working with shaders on NVIDIA GPUs. To get a high and consistent frame rate in your applications, see all Advanced...
6 MIN READ