Chris Hebert

Chris Hebert has worked with real-time rendering and data visualization for 20 years across the gaming and pro-viz industries. He has worked with algorithm development for path rendering, fluid simulation, and generative AI. Chris joined NVIDIA in March 2015 and now specializes in optimizing generative AI models.

Posts by Chris Hebert

Technical Walkthrough 2

Designing Deep Learning Applications with NVIDIA Nsight Deep Learning Designer

This technical overview of the Nsight DL Designer tool outlines how to help ease the process of performant model design. 11 MIN READ
Technical Walkthrough 0

Accelerating WinML and NVIDIA Tensor Cores

Figure 1. TensorCores. Every year, clever researchers introduce ever more complex and interesting deep learning models to the world. There is of course a big… 13 MIN READ