Technical Walkthrough 0

Writing Ray Tracing Applications in Python Using the Numba Extension for PyOptiX

Ray tracing is a rendering algorithm that can generate photorealistic images by simulating how light transmits and interacts with different materials. Today, it... 13 MIN READ
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Latest NVIDIA OptiX Renders Ray Tracing Faster Than Ever Before

NVIDIA OptiX Ray Tracing Engine is a scalable and seamless framework that offers optimal ray tracing performance on GPUs. In this fall update to the NVIDIA... 7 MIN READ
Screenshot of a 3D character in an animated movie.
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Explore the Latest in Graphics with Professional Visualization Sessions at NVIDIA GTC

The latest breakthroughs in graphics technologies are elevating workflows across industries—and you can experience it all at the NVIDIA GTC, begins November... 3 MIN READ
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How to Get Started with OptiX 7

The evolution of a production-tested high performance ray tracing API [caption id="attachment_15904" align="aligncenter" width="934"] Image courtesy of ©... 20 MIN READ
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Introduction to Real-Time Ray Tracing with Vulkan

NVIDIA’s new Turing GPU unleashed real-time ray-tracing in a consumer GPU for the first time. Since then, much virtual ink has been spilled discussing ray... 16 MIN READ
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NVIDIA OptiX Ray Tracing Powered by RTX

Ray Tracing vs Rasterization Conventional 3D rendering has typically used a process called rasterization since the 1990s. Rasterization uses objects created... 14 MIN READ