Zhili Chen, a 3D Graphics Researcher from Adobe Research, shares how they are using TITAN X GPUs and CUDA to create a real-time painting system that simulates the interactions between brush, paint, and canvas at the bristle level.
He describes how artists can use the system to draw realistic and vivid digital paintings, by applying the painting techniques they are familiar with, in a virtual environment.
For more details, read Zhili’s research paper ‘Wetbrush: GPU-based 3D Painting Simulation at the Bristle Level’.
Share your GPU-accelerated science with us at http://nvda.ly/Vpjxr and with the world on #ShareYourScience.
Watch more scientists and researchers share how accelerated computing is benefiting their work at http://nvda.ly/X7WpH
Share Your Science: GPU-Accelerated 3D Oil Painting Simulation
Apr 06, 2016
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AI-Generated Summary
- Adobe Research 3D Graphics Researcher Zhili Chen uses TITAN X GPUs and CUDA to create a real-time painting system that simulates interactions between brush, paint, and canvas at the bristle level.
- The system enables artists to draw realistic and vivid digital paintings by applying familiar painting techniques in a virtual environment.
- The research is detailed in the paper Wetbrush: GPU-based 3D Painting Simulation at the Bristle Level.
Next Steps
- Share your GPU-accelerated science at http://nvda.ly/Vpjxr and with the world on #ShareYourScience.
- Watch more scientists and researchers share how accelerated computing benefits their work at http://nvda.ly/X7WpH.
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