Zhili Chen, a 3D Graphics Researcher from Adobe Research, shares how they are using TITAN X GPUs and CUDA to create a real-time painting system that simulates the interactions between brush, paint, and canvas at the bristle level.
He describes how artists can use the system to draw realistic and vivid digital paintings, by applying the painting techniques they are familiar with, in a virtual environment.
For more details, read Zhili’s research paper ‘Wetbrush: GPU-based 3D Painting Simulation at the Bristle Level’.
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Share Your Science: GPU-Accelerated 3D Oil Painting Simulation
Apr 06, 2016
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AI-Generated Summary
- Zhili Chen, a 3D Graphics Researcher from Adobe Research, is developing a real-time painting system that simulates interactions between brush, paint, and canvas at the bristle level using NVIDIA TITAN X GPUs and CUDA.
- The system allows artists to create realistic digital paintings by applying familiar painting techniques in a virtual environment.
- Chen's research is detailed in the paper 'Wetbrush: GPU-based 3D Painting Simulation at the Bristle Level'.
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