DEVELOPER BLOG

Tag: OpenGL

Graphics / Simulation

Optimizing Game Development with GPU Performance Events

Learn best practices for GPU performance events so that profiling tools can better navigate through complex frame rendering. 7 MIN READ
Graphics / Simulation

The Peak-Performance-Percentage Analysis Method for Optimizing Any GPU Workload

This describes a performance triage method used to figure out the main performance limiters of a given GPU workload, using NVIDIA-specific hardware metrics. 50 MIN READ
Graphics / Simulation

NVIDIA Driver Symbol Server Now Available

NVIDIA is making available a repository of driver binaries. Problem: During application development you may find yourself looking at a crash report with an… 2 MIN READ
Graphics / Simulation

Nsight Visual Studio Edition 5.5 Introduces Graphics Pixel History, Next-Gen CUDA GPU+CPU debugging, Next-Gen CUDA Profiling, and now supports Volta GPUs, Win10 RS3, and CUDA 9.1

NVIDIA Nsight Visual Studio Edition 5.5 is now available for download in the NVIDIA Registered Developer Program. This release extends support to the latest… 2 MIN READ
Design & Visualization

Pro Tip: Linking OpenGL for Server-Side Rendering

Visualization is a great tool for understanding large amounts of data, but transferring the data from an HPC system or from the cloud to a local workstation for… 6 MIN READ
Graphics / Simulation

EGL Eye: OpenGL Visualization without an X Server

If you’re like me, you have a GPU-accelerated in-situ visualization toolkit that you need to run on the latest-generation supercomputer. Or maybe you have a… 9 MIN READ