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Vulkan 1.3 Broadens Cross-Platform Functionality with Developer-Requested Features

A total of 23 of the most often requested Vulkan extensions developed by NVIDIA and other Khronos members are now incorporated into the brand new Vulkan 1.3... 5 MIN READ
Technical Walkthrough 0

Preferring Compile-time Errors over Runtime Errors with Vulkan-hpp

One of the most important aspects in professional software development is to detect errors as early as possible. Of course, the best case would be if we... 9 MIN READ
Technical Walkthrough 0

How to Query Device Properties and Handle Errors in CUDA C/C++

In this third post of the CUDA C/C++ series, we discuss various characteristics of the wide range of CUDA-capable GPUs, how to query device properties from... 7 MIN READ
Technical Walkthrough 0

How to Query Device Properties and Handle Errors in CUDA Fortran

[caption id="attachment_8972" align="alignright" width="318"] CUDA Fortran for Scientists and Engineers shows how high-performance application developers can... 8 MIN READ