Technical Walkthrough 0

Preferring Compile-time Errors over Runtime Errors with Vulkan-hpp

One of the most important aspects in professional software development is to detect errors as early as possible. Of course, the best case would be if we… 9 MIN READ
Technical Walkthrough 0

How to Query Device Properties and Handle Errors in CUDA C/C++

In this third post of the CUDA C/C++ series, we discuss various characteristics of the wide range of CUDA-capable GPUs, how to query device properties from… 7 MIN READ
Technical Walkthrough 0

How to Query Device Properties and Handle Errors in CUDA Fortran

In this third post of the CUDA Fortran series we discuss various characteristics of the wide range of CUDA-capable GPUs, how to query device properties from… 8 MIN READ