Peter Messmer

Peter is a senior manager in the HPC Developer Technology group at NVIDIA. He and his team work on tools and technologies to help clients use GPUs to accelerate their scientific discovery processes. Peter holds an MSc and PhD in physics from ETH Zurich, Switzerland, with a specialization in kinetic plasma physics and nonlinear optics.

Posts by Peter Messmer


Creating Visualizations of Large Molecular Systems using NVIDIA Omniverse

Wouldn’t it be amazing if you could create beautiful and immersive scientific visualizations of large and dynamic simulations like Folding@Home’s simulation of… 5 MIN READ
Design & Visualization

Pro Tip: Linking OpenGL for Server-Side Rendering

Visualization is a great tool for understanding large amounts of data, but transferring the data from an HPC system or from the cloud to a local workstation for… 6 MIN READ
Graphics / Simulation

EGL Eye: OpenGL Visualization without an X Server

If you’re like me, you have a GPU-accelerated in-situ visualization toolkit that you need to run on the latest-generation supercomputer. Or maybe you have a… 9 MIN READ
Graphics / Simulation

Interactive Supercomputing with In-Situ Visualization on Tesla GPUs

So, you just got access to the latest supercomputer with thousands of GPUs. Obviously this is going to help you a lot with accelerating your scientific… 13 MIN READ