Matthew Rusch

Matt Rusch works at NVIDIA as a developer technology engineer, where he focuses on the Vulkan ecosystem. Previously he worked in the games industry on core engine technology and graphics for multiple titles.

Posts by Matthew Rusch

Technical Walkthrough 0

Tips and Tricks: Vulkan Dos and Don'ts

The increased performance potential of modern graphics APIs is coupled with a dramatically increased level of developer responsibility. Optimal use of Vulkan is... 9 MIN READ