Posts by Alexey Panteleev
Technical Walkthrough
Aug 20, 2021
Writing Portable Rendering Code with NVRHI
Learn about NVIDIA Rendering Hardware Interface (NVRHI), a library that defines a custom, higher-level graphics API and maps well to Vulkan, D3D12, and D3D11.
16 MIN READ
Technical Walkthrough
Aug 13, 2020
Rendering Perfect Reflections and Refractions in Path-Traced Games
Figure 1. Railgun trail reflects and refracts as a Quake II RTX player shoots the railgun from underwater. With the introduction of hardware-accelerated ray…
17 MIN READ