Graham Lopez

Graham Lopez leads product management for high-performance computing compilers at NVIDIA. Previously, he worked with applications to run at scale on current and upcoming leadership-class computing facilities. In addition to his direct engagement with HPC applications, Graham has published research in the areas of programming models, computational science, application acceleration and benchmarking on heterogeneous systems, and low-level communication APIs. Graham has been a member of the ISO C++ Standards Committee for the past three years.

Posts by Graham Lopez

Simulation / Modeling / Design

기본 HPC 소프트웨어로 NVIDIA Grace 및 NVIDIA Hopper 아키텍처의 강력한 성능 활용하기

고성능 컴퓨팅(HPC)은 시뮬레이션 및 모델링, 의료 및 생명 과학, 산업 및 엔지니어링 등의 애플리케이션을 구동합니다. 5 MIN READ

AWS Graviton3 기반 SVE를 사용한 NVIDIA HPC 소프트웨어 가속화

최근 NVIDIA HPC SDK 업데이트로 이식성이 확장되면서 이제는 Arm 기반 AWS Graviton3 프로세서까지 지원됩니다. 3 MIN READ