Posts by Rob Armstrong
Developer Tools & Techniques
Apr 01, 2026
CUDA Tile Programming Now Available for BASIC!
Note: CUDA Tile Programming in BASIC is an April Fools’ joke, but it's also real and actually works, demonstrating the flexibility of CUDA. CUDA 13.1...
7 MIN READ
Developer Tools & Techniques
Sep 10, 2025
Developers Can Now Get NVIDIA CUDA Directly from Their Favorite Third-Party Platforms
Building and deploying applications can be challenging for developers, requiring them to navigate the complex relationship between hardware and software...
3 MIN READ
Developer Tools & Techniques
Aug 06, 2025
What’s New and Important in CUDA Toolkit 13.0
The newest update to the CUDA Toolkit, version 13.0, features advancements to accelerate computing on the latest NVIDIA CPUs and GPUs. As a major release, it...
19 MIN READ
Simulation / Modeling / Design
Jan 31, 2025
CUDA Toolkit Now Available for NVIDIA Blackwell
The latest release of the CUDA Toolkit, version 12.8, continues to push accelerated computing performance in data sciences, AI, scientific computing, and...
9 MIN READ
Simulation / Modeling / Design
Jul 17, 2024
NVIDIA Transitions Fully Towards Open-Source GPU Kernel Modules
With the R515 driver, NVIDIA released a set of Linux GPU kernel modules in May 2022 as open source with dual GPL and MIT licensing. The initial release targeted...
7 MIN READ
Agentic AI / Generative AI
Jun 18, 2024
Runtime Fatbin Creation Using the NVIDIA CUDA Toolkit 12.4 Compiler
CUDA Toolkit 12.4 introduced a new nvFatbin library for creating fatbins at runtime. Fatbins, otherwise known as NVIDIA device code fat binaries, are containers...
11 MIN READ