Pascal Gautron

Pascal Gautron's work is focused on designing and optimizing fast, high-quality rendering solutions. Over the last 15 years, he has gathered an academic and industrial background in computer graphics research, photorealistic image synthesis, real-time rendering, and movie post-production.
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Posts by Pascal Gautron

Simulation / Modeling / Design

Video Series: Practical Real-Time Ray Tracing With RTX

RTX introduces an exciting and fundamental shift in the way lighting systems work in games and applications. In this video series, NVIDIA Engineers Martin-Karl... 18 MIN READ