Nuno Subtil

Nuno Subtil is a Devtech Engineer at NVIDIA, where he helps game developers write high-performance graphics code, with a particular focus on the Vulkan API. His past work includes physically-based rendering techniques, engineering graphics drivers, research on bioinformatics algorithms for NVIDIA GPUs and building high-throughput DNA sequencers.

Posts by Nuno Subtil

Graphics / Simulation

Tips and Tricks: Vulkan Dos and Don'ts

Optimal use of Vulkan is not a trivial concept, especially in the context of a large engine. These tips will help you get going using Vulkan. 10 MIN READ
Game Development

Introduction to Real-Time Ray Tracing with Vulkan

NVIDIA’s new Turing GPU unleashed real-time ray-tracing in a consumer GPU for the first time. Since then, much virtual ink has been spilled discussing ray… 16 MIN READ