Posts by Keith Morley
Content Creation / Rendering
Dec 17, 2024
Efficient Ray Tracing with NVIDIA OptiX Shader Binding Table Optimization
NVIDIA OptiX is the API for GPU-accelerated ray tracing with CUDA, and is often used to render scenes containing a wide variety of objects and materials. During...
11 MIN READ
Simulation / Modeling / Design
Nov 20, 2019
How to Get Started with OptiX 7
The evolution of a production-tested high performance ray tracing API There has been a recent shift in high-performance API design towards providing...
20 MIN READ
Simulation / Modeling / Design
Apr 02, 2018
NVIDIA OptiX Ray Tracing Powered by RTX
Ray Tracing vs Rasterization Conventional 3D rendering has typically used a process called rasterization since the 1990s. Rasterization uses objects created...
14 MIN READ