Posts by Jeff Larkin
Simulation / Modeling / Design
Jun 12, 2022
Using Fortran Standard Parallel Programming for GPU Acceleration
This is the fourth post in the Standard Parallel Programming series, which aims to instruct developers on the advantages of using parallelism in standard...
12 MIN READ
Simulation / Modeling / Design
Apr 18, 2022
Multi-GPU Programming with Standard Parallel C++, Part 2
This is the third post in the Standard Parallel Programming series, about the advantages of using parallelism in standard languages for accelerated computing....
13 MIN READ
Simulation / Modeling / Design
Apr 18, 2022
Multi-GPU Programming with Standard Parallel C++, Part 1
This is the second post in the Standard Parallel Programming series, about the advantages of using parallelism in standard languages for accelerated computing....
17 MIN READ
Data Center / Cloud
Jan 12, 2022
Developing Accelerated Code with Standard Language Parallelism
The NVIDIA platform is the most mature and complete platform for accelerated computing. In this post, I address the simplest, most productive, and most portable...
12 MIN READ
Simulation / Modeling / Design
Jul 13, 2015
Getting Started with OpenACC
This week NVIDIA has released the NVIDIA OpenACC Toolkit, a starting point for anyone interested in using OpenACC. OpenACC gives scientists and researchers...
16 MIN READ
Simulation / Modeling / Design
May 05, 2015
GPU Pro Tip: Track MPI Calls In The NVIDIA Visual Profiler
Often when profiling GPU-accelerated applications that run on clusters, one needs to visualize MPIĀ (Message Passing Interface) calls on the GPU timeline in the...
5 MIN READ