Posts by Ingo Esser
AR / VR
Mar 24, 2022
Record, Edit, and Rewind in Virtual Reality with NVIDIA VR Capture and Replay
Developers and early access users can now accurately capture and replay VR sessions for performance testing, scene troubleshooting, and more with NVIDIA Virtual...
5 MIN READ
AR / VR
Nov 26, 2019
NVIDIA Variable Rate Shading Demonstrated in Autodesk VRED
We introduced Variable Rate Shading (VRS) last year with the Turing architecture. This new, easy to implement rendering technique allows developers to vary the...
9 MIN READ
AR / VR
Dec 21, 2015
VR SLI: Accelerating OpenGL Virtual Reality with Multi-GPU Rendering
High-performance stereo head-mounted display (HMD) rendering is a fundamental component of the virtual reality ecosystem. HMD rendering requires substantial...
6 MIN READ