DEVELOPER BLOG

Gavriel State

Gavriel State is a senior director of the System Software team at NVIDIA. He is based in Toronto, where he leads efforts involving applications of AI technology to gaming and vice versa, in addition to work in remastering games for the NVIDIA SHIELD TV platform. Previously, Gavriel founded TransGaming, Inc, and spent 15 years focused on games and rendering technologies.

Posts by Gavriel State

AI / Deep Learning

Sim2SG: Generating Sim-to-Real Scene Graphs for Transfer Learning

Scene graphs (SGs) in both computer vision and computer graphics are an interpretable and structural representation of scenes. A scene graph summarizes entities… 5 MIN READ