Evgeny Makarov has been working as a developer technology engineer at NVIDIA since 2006, supporting game developers to improve visuals and performance in PC games.
Posts by Evgeny Makarov
Content Creation / Rendering
Jan 05, 2023
Practical Tips for Optimizing Ray Tracing
To achieve high efficiency with ray tracing, you must build a pipeline that scales well at every stage. This starts from mesh instance selection and their data...
10 MIN READ