DEVELOPER BLOG

Ethan Einhorn

Ethan Einhorn is a 21-year games industry veteran, having held positions in editorial, marketing, production, and creative direction. Currently, he is a senior product marketing manager at NVIDIA.

Posts by Ethan Einhorn

Graphics / Simulation

Learn More About Real-Time Ray Traced Caustics in Free Ray Tracing Gems II Chapter

We’ve been counting down to the release of Ray Tracing Gems II by providing early releases of select chapters once every week in July. This week' < 1
Graphics / Simulation

New Ray Tracing SDK Improves Memory Allocation for Games

Real-time ray tracing has advanced the art of lighting in video games, but it’s a computationally expensive process. Aiming to reduce these costs… 2 MIN READ
Graphics / Simulation

Learn More About Reservoir Sampling in Free Ray Tracing Gems II Chapter

As the August 4 release date for Ray Tracing Gems II nears, NVIDIA is offering another free chapter from the book to celebrate. This time… < 1
Graphics / Simulation

Free Chapters From the Upcoming Ray Tracing Gems II Every Week in July

Every Wednesday in July, we are making pre-print PDFs of full chapters from the upcoming book Ray Tracing Gems II available free for download. 2 MIN READ
Graphics / Simulation

Experience the Latest Breakthroughs in Game Development with NVIDIA at GDC

The Game Developer Conference (GDC) is here, and NVIDIA will be showcasing how our latest technologies are driving the future of game development and graphics. 3 MIN READ
Graphics / Simulation

Game Development - New Resources from GTC 21

NVIDIA RTX enables developers to create breathtaking, interactive worlds with performance that exceeds gamers expectations. Integrating RTX has never been… 3 MIN READ