Posts by Edith Llontop
Robotics
Jan 08, 2026
Building Generalist Humanoid Capabilities with NVIDIA Isaac GR00T N1.6 Using a Sim-to-Real Workflow
To make humanoid robots useful, they need cognition and loco-manipulation that span perception, planning, and whole-body control in dynamic environments. ...
8 MIN READ
Simulation / Modeling / Design
Dec 01, 2025
How to Scale Data Generation for Physical AI with the NVIDIA Cosmos Cookbook
Building powerful physical AI models requires diverse, controllable, and physically-grounded data at scale. Collecting large-scale, diverse real-world datasets...
9 MIN READ
Robotics
Nov 04, 2025
R²D²: Perception-Guided Task & Motion Planning for Long-Horizon Manipulation
Traditional task and motion planning (TAMP) systems for robot manipulation use cases operate on static models that often fail in new environments. Integrating...
6 MIN READ