Tony Scudiero

Tony Scudiero is a technical marketing engineer for the CUDA platform. He works to bring CUDA to developers of every type and ability. He has worked with large HPC systems and applications, real-time acoustic simulations (VRWorks Audio), and the Omniverse RTX Renderer during his tenure at NVIDIA.
Avatar photo

Posts by Tony Scudiero

Image of two men working at a computer.
Developer Tools & Techniques

Extract More Kernel Performance with NVIDIA CompileIQ Auto-Tuning 

NVIDIA CompileIQ tackles one of the hardest problems in performance engineering: finding the compiler options that unlock the best performance for a specific... 12 MIN READ
CUDA Tile example.
Developer Tools & Techniques

Develop High-Performance GPU Kernels in C++ with NVIDIA CUDA Tile

Developers can now use NVIDIA CUDA Tile programming within large existing C++  GPU codebases to develop highly optimized GPU kernels using tile-based... 14 MIN READ
Developer Tools & Techniques

CUDA Tile Programming Now Available for BASIC!

Note: CUDA Tile Programming in BASIC is an April Fools’ joke, but it's also real and actually works,  demonstrating the flexibility of CUDA. CUDA 13.1... 7 MIN READ
Decorative image.
Developer Tools & Techniques

NVIDIA CUDA 13.1 Powers Next-Gen GPU Programming with NVIDIA CUDA Tile and Performance Gains

NVIDIA CUDA 13.1 introduces the largest and most comprehensive update to the CUDA platform since it was invented two decades ago.  In this release,... 11 MIN READ
Decorative image.
Data Science

Simplify GPU Programming with NVIDIA CUDA Tile in Python

The release of NVIDIA CUDA 13.1 introduces tile-based programming for GPUs, making it one of the most fundamental additions to GPU programming since CUDA was... 7 MIN READ
CUDA Tile example.
Developer Tools & Techniques

Focus on Your Algorithm—NVIDIA CUDA Tile Handles the Hardware

With its largest advancement since the NVIDIA CUDA platform was invented in 2006, CUDA 13.1 is launching NVIDIA CUDA Tile. This exciting innovation introduces a... 5 MIN READ