Tony Scudiero

Tony Scudiero is a technical marketing engineer for the CUDA platform. He works to bring CUDA to developers of every type and ability. He has worked with large HPC systems and applications, real-time acoustic simulations (VRWorks Audio), and the Omniverse RTX Renderer during his tenure at NVIDIA.
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Posts by Tony Scudiero

Development & Optimization

What’s New and Important in CUDA Toolkit 13.0

The newest update to the CUDA Toolkit, version 13.0, features advancements to accelerate computing on the latest NVIDIA CPUs and GPUs. As a major release, it... 19 MIN READ
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Development & Optimization

Navigating GPU Architecture Support: A Guide for NVIDIA CUDA Developers

If you’ve used the NVIDIA CUDA Compiler (NVCC) for your NVIDIA GPU application recently, you may have encountered a warning message like the following: nvcc... 6 MIN READ
Development & Optimization

Advanced NVIDIA CUDA Kernel Optimization Techniques: Handwritten PTX

As accelerated computing continues to drive application performance in all areas of AI and scientific computing, there's a renewed interest in GPU optimization... 11 MIN READ
Simulation / Modeling / Design

NVIDIA Blackwell and NVIDIA CUDA 12.9 Introduce Family-Specific Architecture Features

One of the earliest architectural design decisions that went into the CUDA platform for NVIDIA GPUs was support for backward compatibility of GPU code. This... 14 MIN READ
Development & Optimization

Understanding PTX, the Assembly Language of CUDA GPU Computing

Parallel thread execution (PTX) is a virtual machine instruction set architecture that has been part of CUDA from its beginning. You can think of PTX as the... 13 MIN READ
Simulation / Modeling / Design

Separate Compilation and Linking of CUDA C++ Device Code

Managing complexity in large programs requires breaking them down into components that are responsible for small, well-defined portions of the overall program.... 13 MIN READ