Vulkan is here
Vulkan, a new graphics application programming interface, launched today. Here you can find samples, drivers, training videos, and more. Click to learn more
What is Vulkan?
Vulkan is a low level API that gives direct access of the GPU to developers who want the ultimate in control. With a simpler, thinner driver, Vulkan uses less latency and overhead than traditional OpenGL or Direct3D. Vulkan has efficient multi-threading capabilities with multi-core CPUs that keep the graphics pipeline loaded, enabling a new level of performance on existing hardware.
Vulkan is the first new generation, low-level API that is cross platform. This allows developers to create applications for a variety of PC and mobile devices and operating systems. Like OpenGL, Vulkan is an open, royalty-free standard for any platform to adopt. For developers who prefer to remain on OpenGL, NVIDIA will continue to lead OpenGL innovations.
Learn More About Vulkan
To read up on some of our various articles or to learn more, click here.
Get Vulkan Drivers
Below you will find various Vulkan Drivers
Vulkan Sample Code
Stop by our forums for any questions or concerns you may have.
NVIDIA Vulkan Training Day
Here you will find slides regarding the NVIDIA Vulkan Training Day.
To learn more about Vulkan, come visit us at GDC 2016 and catch our presentations: