Nsight Aftermath SDK
NVIDIA Nsight Aftermath SDK
NVIDIA® Nsight™ Aftermath SDK is a simple library you integrate into your DirectX 12 game’s crash reporter to generate GPU "mini-dumps" when a TDR or exception occurs.
GitHub Samples | Documentation
GPU Mini-Dumps with Nsight Aftermath
With Nsight Aftermath, developers can generate a “mini-dump” file from a live running graphics application that contains detailed information about the GPU pipeline. This information can be used to pinpoint not only where in the user code the faulting workload was launched, but vital data about the pipeline to understand why the exception was triggered. These “mini-dump” files provide debugging information for the immediate problem, and an artifact for tracking problem trends and patterns.
Nsight Aftermath can be integrated into user applications to allow for this important debugging information to be collected and processed by already established workflows and infrastructure (e.g. crash reporters)
GPU Mini-Dump Viewer
The “mini-dump” files generated by Nsight Aftermath can be loaded into Nsight Graphics for a rich visualization of the data.
|Operating System||GPU Architecture||GPU Driver||Graphics APIs||Nsight Graphics Viewer|
|Requirements||Windows 10 17763 (RS5) or Windows 10 18362 (19H1)||Turing based GPUs||R435 or newer||DirectX 12, DirectX Raytracing||Nsight Graphics 2019.3 or newer|
Documentation (Coming Soon)
Nsight Aftermath SDK Documenation
Samples and Examples (Coming Soon)
GitHub repository with Nsight Aftermath SDK samples and an example GPU mini-dump file
Post questions, comments, or issues that you find while using the SDK
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